The Boss Ends the Run
A chapter is the run. Its length, its intensity, and the boss waiting at the end are fixed, so replaying a chapter gives you the same fight and skill is what changes the result.
Survivor-like roguelite
You are a button lost in a drawer. Arm yourself with paperclips, thumbtacks, coins and button batteries, and hold out against waves of dust and crumbs. The run ends when the boss falls, not when a timer runs out. Button Down is coming to Steam for Windows, macOS, and Linux.
Button Down is developed and supported by HAGOPA Studio, the game studio branch of BUKSAETONG. This page is the official product page for store listing, support, and privacy references.
A chapter is the run. Its length, its intensity, and the boss waiting at the end are fixed, so replaying a chapter gives you the same fight and skill is what changes the result.
Fourteen weapons and eight supplies, every weapon with an evolved form. A run holds six weapons and four supplies, so the question is always what to give up.
Trash arrives on a schedule and elites repeat on a period, where the period is the tier. Bosses scatter, sweep, and spin the horde back at you.